With the latest updates, Resident Evil 3 (2020 remake) runs smoother than ever on DirectX 11. While the game originally launched with DX12 as the primary renderer, a allows players to switch to DirectX 11 for better performance on older or mid-range GPUs.
Steam will download a small update, and you're back in business. Final Verdict
: The RE Engine handles VRAM allocations differently under DX11, reducing random out-of-memory crashes.
If you do not yet own the game, several retailers offer it at varying price points: : Available for approximately 34.14 CAD . Amazon CA : Listed for 39.99 CAD . resident evil 3 directx 11 new
The system requirements were also raised significantly. The minimum OS requirement jumped from Windows 7/8.1 to Windows 10. Graphics card requirements increased from an NVIDIA GeForce GTX 760 or AMD Radeon R7 260x to a GTX 960 or RX 460. More importantly, players needed a DirectX 12 compatible GPU—a requirement that left many older systems unable to run the games at all.
This decision sparked one of the most significant community backlashes in Capcom’s recent PC gaming history. Here’s everything you need to know about Resident Evil 3 Remake ’s DirectX 11 saga, how it affects the game in 2026, and how you can still play the DX11 version today.
Just note: ray tracing (introduced in a later patch) is in DX11 mode — only in DX12. With the latest updates, Resident Evil 3 (2020
: Set to High (2GB) to prevent VRAM overflow. Shadow Quality : Set to Medium (High destroys performance).
If you are running the or the Original version I can give you a tailored list of exact settings to change. Share public link
Since you are looking for a feature for a Resident Evil 3 remake modification or shader pack, the most impactful and technically impressive feature you can implement is Hardware Ray-Traced Global Illumination (RTGI) via Ray Queries. Final Verdict : The RE Engine handles VRAM
In fact, modders are currently working on a "DX11 Ultra+" pack that adds HBAO+ and improved god rays—features that were previously DX12 exclusive—completely bypassing Microsoft's new API.
You might be thinking: "But DirectX 11 is old." You are correct. DX11 launched with Windows Vista. However, the "new" aspect refers to the that have recently matured.