Pure Onyx -ongoing- - Version- 0.108.0 Hot! ❲2026❳
A quick tracking charge that punishes stationary players.
8.5/10 Deducted 1 point for the weapon degradation balance. Added 1.5 for the Hyena AI.
This "deep paper" explores the current state of , focusing on the v0.108.0 build and its place within the ongoing development cycle of this cyberpunk beat ’em up RPG. Game Overview & Technical Foundation
Players seeking a steeper tactical curve can now toggle directly within the game's Options menu. This mode tightens the evasion windows, alters enemy engagement logic, and ramps up the aggression of standard encounters. 3. New Combat and Gallery Scenes Pure Onyx -Ongoing- - Version- 0.108.0
This update introduces the type to the random spawn lists. Replaced in certain sectors (like the standard Slums) to balance pacing, this mechanical threat shakes up crowd-control dynamics. It utilizes an expanded moveset: Ram & Return : High-velocity physical charging attacks. Whip Spark : Mid-range area-of-effect electrical sweeps.
Development updates under the 0.108.x framework introduce mechanical depth to combat while expanding the roster of threats roaming the Slums. 1. Advanced Automated Enemies: The Ball Drone
For the latest updates and to follow the ongoing development, you can visit the Eromancer Games itch.io page or follow their progress on SubscribeStar. A quick tracking charge that punishes stationary players
If you are a veteran player who felt Pure Onyx was getting too easy or too repetitive, The Hyena enemy and the Overheat gauge inject a shot of adrenaline into the combat.
Two brand-new gameplay and gallery sequences featuring Onyx and the Splicer Runt faction have been integrated.
Developed for Windows PC and distributed via developer test releases on crowdfunding channels like Eromancer's itch.io profile , Version 0.108.0 brings critical optimization, new enemy types, rebalanced encounter tables, and structural overhauls to the dystopian streets of New Babylon. Game Overview: What is Pure Onyx? This "deep paper" explores the current state of
: New mechanics like "Scrambled" debuffs from drones and terrain hazards (fire/web) make the world feel dangerous and interactive.
Running out of health or getting grabbed by specific enemy factions triggers fully-animated 3D cutscenes.
The game stands out for its meticulous visual representation of combat fatigue. Both Onyx and her enemies display real-time damage. Armors tear, clothes degrade dynamically during combat, and specific status effects alter the characters' physical appearances dynamically. What’s New in Version 0.108.0?