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High School Master -v0.361- -ongoing- !!install!!

Story progression in High School Master is gated by in-game weeks. Version 0.361 adds three new cutscenes to the “Haunted Hallway” event chain, which triggers during Week 6.

Ongoing (Alpha stage, version 0.361) Genre: [Specify – e.g., Life simulation / Visual novel / RPG / Management sim] Platform: [PC / Mobile / Web – choose one] Target Audience: [e.g., 16+ due to school/social themes]

In the lifecycle of an indie project, early decimal versions represent the transition from a rough proof-of-concept to a fully functioning game. Version 0.361 specifically addressed several structural needs that early players highlighted in community reviews on platforms like Itch.io . High School Master -v0.361- -Ongoing-

: Zack lives happily with his wife, Lisa, and her younger sister, Lilly. After suddenly losing his laboratory job, the household is pushed to the brink of financial ruin.

: Balancing daily schedules, study time, and extracurricular events to optimize character statistics. Story progression in High School Master is gated

High School Master is often compared to other narrative-heavy simulation titles such as:

: Success in unlocking certain scenes often depends on your character’s stats. For example, some dialogues may only trigger if your "Charm" or "Strength" is high enough. Version 0

Do you need a breakdown of the triggered by running out of money? Share public link

Delinquency mechanics have received a major update. The v0.361 build introduces a multi-tiered detention system and an active Guidance Counselor role. Players must now balance punitive measures (detention, suspension) with rehabilitative measures (counseling, peer mentoring) to keep school morale high while driving down truancy rates. 3. Faculty Burnout Mechanics

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