Graal Era Upload -

: Dimensions vary but generally follow a standard template for frames. The Upload Process

All customs must follow the default template size and structure. This means normal human head and body shapes with two arms and two legs. Monsters, oversized parts, animal bodies, or extreme proportions are all rejected. Facial features can be simplified as long as the overall shape remains recognizably human.

Have a specific question about a rejection error? Check the official "Graal Era Upload" FAQ on the Era-Go forums. graal era upload

Customizing your character is one of the most rewarding milestones in GraalOnline Era. By following the templates closely, respecting the copyright rules, and ensuring your transparency pixel is set properly, you will be walking around the streets of Era with a completely unique look in no time. To help you get your custom look perfectly sorted, tell me: Do you need a link to the ? Are you planning to edit a head or a body ?

: You must own the rights to the graphics. Popular media icons (e.g., Pokémon) are generally not permitted. Gameplay Advantage : Dimensions vary but generally follow a standard

On Graal Era (the modern crime-themed server), this is handled via the item or specific NPCs in the "Upload House" located in Southridge or the Event House. Players pay a fee (typically between 2,000 to 10,000 Gralats, the in-game currency) to submit a PNG file.

Whether you're submitting your first head upload or you're a veteran artist with dozens of approved graphics to your name, the journey from concept to in-game avatar is one of the most satisfying experiences GraalOnline Era has to offer. So fire up your pixel editor, review the rules one more time, and join the millions of players who have already discovered that in Graal Era, your style is only limited by your imagination. Check the official "Graal Era Upload" FAQ on

Graal Era is unique compared to other Graal servers (like Classic or Zone) because it introduced a specific 4-directional, animated body system that replaced the simple "static body" of the early 2000s.

You cannot upload a head that is simply a recolored version of a default Graal head. The system detects pixel-for-pixel similarities. You must either draw from scratch or significantly alter a base template.

: If an asset is denied, an automated message details the exact frame or issue responsible for the failure. If you are getting ready to upload a custom, let me know: Are you creating a head or a body ?