Import new custom audio files (WAV, MP3, etc.) into the game.
Browse your computer for your new audio file (ideally formatted as a .wav or .mp3 ).
| Issue | Likely Cause | Solution | | :--- | :--- | :--- | | | Wrong team ID or folder path | Double-check the ID in Config.ini . Ensure folder names match exactly. | | Game crashes on launch | Conflicting DLL files | Run EAT as admin. Disable antivirus temporarily. | | Chants stutter / lag | High bitrate files | Convert chants to 256 kbps MP3 or 1411 kbps WAV (max). | | Chants play over commentary | Missing delay settings | Add DelayAfterWhistle=1500 (in milliseconds) to the config. | | Tool not detecting PES | Wrong game version | Ensure you are using PES 2021 v1.05 or v1.06 (Steam). |
: It handles the conversion of standard audio files into the format required by the game’s engine. Modding Accessibility eternity audio tool pes 2021
Match the channel layout of the original file. Menu music is typically Stereo (2 channels), while some crowd sound effects are Mono (1 channel).
Eternity Audio Tool is a third-party software that allows users to modify and enhance the audio files in PES 2021. It provides a user-friendly interface to edit, replace, and customize various audio elements, such as commentary, sound effects, and music.
If using , place it in the appropriate livecpk folder structure. Import new custom audio files (WAV, MP3, etc
The tool automatically compresses and converts your .wav file into the necessary engine format. Step 4: Save and Test After replacing the desired tracks, click > Save . Close the tool.
Place the modified .awb file back into its respective directory.
Audacity or Adobe Audition for preparing your custom tracks. Ensure folder names match exactly
Using a YouTube to MP3 converter, you can extract specific chants from live match videos. Trim them to 15–30 seconds using (free audio editor). Convert to 44100 Hz, 16-bit PCM WAV for best compatibility.
Ensure your new audio tracks are roughly the same volume as the original tracks, so they are not jarringly loud or quiet in-game.