Anno 1701 Production Chains ((free))

Anno 1701 (known in North America as 1701 A.D. ) is a game of elegant economic balance. While war and diplomacy play their roles, the true heart of the game lies in the logistics of production. The goal is always the same: to satisfy the insatiable desires of your settlers so they upgrade their houses, pay higher taxes, and allow you to expand your empire.

[Grain Farm x2] ──> [Windmill] ──> [Bakery] ──> Warehouse (Food) [Iron Mine] + [Charcoal Burner] ──> [Smelter] ──> [Toolmaker] ──> Warehouse (Tools) [Tobacco Plantation x2] ──> [Tobacco Products Factory] ──> Warehouse (Tobacco) Food (Bread) 2 Grain Farms : 1 Windmill : 1 Bakery anno 1701 production chains

Ensure you have enough iron and tool production to continue expanding, as tools are the bottleneck of early-mid game development. If you are struggling with a specific level, let me know: Which citizen level are you currently trying to satisfy? Anno 1701 (known in North America as 1701 A

Provides an alternative alcohol source to Brandy, keeping your European citizens happy. Merchant Level Chains The goal is always the same: to satisfy

Sheep farms are cheap and do not require specific island fertility. You can easily build these on your starting island to kickstart your economy. Alcohol (Sugarcane & Rum) Settlers demand alcohol to maintain high happiness levels. The Ratio: 2 Sugarcane Plantations →right arrow 1 Distillery

Getting your economy off the ground requires mastering the three basic needs: Food, Cloth, and Building Materials.